12/10/2023 0 Comments Amplitude unity forumForums Asset Store Terms of use LegalPrivacy Polic圜ookiesDo Not. It looks like a rule on your servers as we also see an owa.#. The normalized (0.0 to 1.0) amplitude value of the haptic impulse to play on the device. Moreover, our security policy of ELBSecurityPolicy-TLS-1-06 doesn’t necessary imply whatever is happening here at the Content Security Policy settings.īased on the above, we concluded that this error might actually be referring to your content security policy and not ours. We have a handful of sanctioned regions that we have to block, by law, but this doesn’t seem to fall under that. He confirmed this is not something we block. We then pulled in a different team member who checked our WAF. From the error it seems like the machine that the script is executed may not have the right permission or it is blocked by the firewall. The Engineering team tried reproducing this but couldn’t figure out how to reproduce your situation.Īs such, this looks like a client side issue. How can I access the audio data in a similar manner as above (streaming).Thank you for your patience :) I shared the information that you shared with me to the Engineering team. I only found some output called "subtime0", but this variable I can not access or find in the buffer. ( )īut I failed to adapt the code for this case because there is no "Rate_Time" to access the data like before. I identified the variable name for the buffer "Rate". Code (CSharp): OVRInput.SetControllerVibration(float frequency, float amplitude, Controller controllerMask) the vibration only depends on the amplitude, not the frequency. I tried to get access to the Audio Data via the Audio Scope Experiment. Hi, I am trying to have my Oculus Touch controllers (Oculus Quest) vibrating at a set frequency, because that's fun, right However, no matter what Input I use for. Thanks for this!!!īut, can you tell me what you think about my first Question in my last post, the one with the link? I did not try it so far, but I will (probably tomorrow).Įdit: I now tested your code and it works as expected. Post your stories, news, and screenshots here Created Aug 19, 2019. ![]() ![]() The whole point of this function is to tell phyphox which is the last value you received, so it can send you anything after that. The subreddit for fans of the strategy game HUMANKIND and its developer, Amplitude Studios. Otherwise, your time_update will eventually get out of sync with phyphox (well, it will probably start out of sync as you cannot start the script and the measurement at exactly the same time) and you will either get duplicates (imagine your time_update is 10 seconds behind and phyphox will send you everything from the last 10 seconds every time) or miss values (imagine it is a few milliseconds ahead and requests before a data point with that timestamp exists). However, there is one other thing you probably want to change: You should not use "time_update" in your request, but the latest value you received in data in your previous request (so, the last value in "time_value"). Url = PP_ADDRESS + "/get?" + "&".join(PP_CHANNELS_def) PP_CHANNELS_def = #If using different CC channels, define multiple phyphox buffers PP_CHANNELS = #If using different CC channels, define multiple phyphox buffers M_CONTROLS = #You can send on different CC channels M_OUTPUT = "Midi Through:Midi Through Port-0 14:0"
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